Files
picocalc-os-rs/user_apps/gboy/src/main.rs
2025-11-19 11:12:10 -07:00

207 lines
5.7 KiB
Rust

#![no_std]
#![no_main]
#![allow(static_mut_refs)]
extern crate alloc;
use alloc::{vec, vec::Vec};
use core::{cell::LazyCell, mem::MaybeUninit, panic::PanicInfo};
use embedded_graphics::{
mono_font::{MonoTextStyle, ascii::FONT_6X10},
pixelcolor::Rgb565,
prelude::RgbColor,
};
use selection_ui::{SelectionUi, SelectionUiError, draw_text_center};
use userlib::{
display::Display,
format,
fs::{Entries, file_len, list_dir, read_file, write_file},
get_key,
keyboard::{KeyCode, KeyState},
println,
};
mod peanut;
use peanut::gb_run_frame;
use crate::peanut::{
JOYPAD_A, JOYPAD_B, JOYPAD_DOWN, JOYPAD_LEFT, JOYPAD_RIGHT, JOYPAD_SELECT, JOYPAD_START,
JOYPAD_UP, gb_cart_ram_read, gb_cart_ram_write, gb_error, gb_get_rom_name, gb_get_save_size,
gb_init, gb_init_lcd, gb_reset, gb_rom_read, gb_s, lcd_draw_line,
};
static mut DISPLAY: LazyCell<Display> = LazyCell::new(|| Display::take().unwrap());
const RAM_SIZE: usize = 32 * 1024; // largest ram size is 32k
static mut RAM: [u8; RAM_SIZE] = [0; RAM_SIZE];
#[panic_handler]
fn panic(info: &PanicInfo) -> ! {
println!("user panic: {} @ {:?}", info.message(), info.location(),);
loop {}
}
#[unsafe(no_mangle)]
pub extern "Rust" fn _start() {
main()
}
const GAME_PATH: &'static str = "/games/gameboy";
static mut GAME_ROM: Option<Vec<u8>> = None;
pub fn main() {
println!("Starting Gameboy app");
let mut entries = Entries::new();
list_dir(GAME_PATH, &mut entries);
let mut files = entries.entries();
files.retain(|e| {
let ext = e.extension().unwrap_or("");
ext == "gb" || ext == "GB"
});
let mut roms = files.iter().map(|e| e.full_name()).collect::<Vec<&str>>();
roms.sort();
let selection = {
let display = unsafe { &mut *DISPLAY };
let mut selection_ui = SelectionUi::new(&roms);
match selection_ui.run_selection_ui(display) {
Ok(maybe_sel) => maybe_sel,
Err(e) => match e {
SelectionUiError::SelectionListEmpty => {
draw_text_center(
display,
&format!("No Roms were found in {}", GAME_PATH),
MonoTextStyle::new(&FONT_6X10, Rgb565::RED),
)
.expect("Display Error");
None
}
SelectionUiError::DisplayError(_) => panic!("Display Error"),
},
}
};
assert!(selection.is_some());
let file_name = format!("{}/{}", GAME_PATH, roms[selection.unwrap()]);
let size = file_len(&file_name);
unsafe { GAME_ROM = Some(vec![0_u8; size]) };
let read = read_file(&file_name, 0, unsafe { GAME_ROM.as_mut().unwrap() });
assert!(size == read);
println!("Rom size: {}", read);
let mut gb = MaybeUninit::<gb_s>::uninit();
let init_status = unsafe {
gb_init(
gb.as_mut_ptr(),
Some(gb_rom_read),
Some(gb_cart_ram_read),
Some(gb_cart_ram_write),
Some(gb_error),
core::ptr::null_mut(),
)
};
println!("gb init status: {}", init_status);
unsafe {
load_save(&mut gb.assume_init());
}
unsafe {
gb_init_lcd(gb.as_mut_ptr(), Some(lcd_draw_line));
// enable frame skip
// gb.assume_init().direct.set_frame_skip(!true); // active low
};
loop {
let event = get_key();
let button = match event.key {
KeyCode::Esc => {
unsafe { write_save(&mut gb.assume_init()) };
break;
}
KeyCode::Char('r') => {
unsafe { gb_reset(gb.as_mut_ptr()) };
continue;
}
KeyCode::Tab => JOYPAD_START as u8,
KeyCode::Del => JOYPAD_SELECT as u8,
KeyCode::Enter => JOYPAD_A as u8,
KeyCode::Backspace => JOYPAD_B as u8,
KeyCode::Up => JOYPAD_UP as u8,
KeyCode::Down => JOYPAD_DOWN as u8,
KeyCode::Left => JOYPAD_LEFT as u8,
KeyCode::Right => JOYPAD_RIGHT as u8,
_ => 0,
};
if button != 0 {
unsafe {
// bindgen incorrectly generates direct so manual manipulation is required :(
let direct_ptr = &mut gb.assume_init().direct as *mut _ as *mut u8;
let joypad_ptr = direct_ptr.add(2); // this is the joypad bitfield byte
if let KeyState::Pressed = event.state {
*joypad_ptr &= !button;
} else if let KeyState::Released = event.state {
*joypad_ptr |= button;
}
println!("joypad: {:b}", *joypad_ptr);
}
}
unsafe {
gb_run_frame(gb.as_mut_ptr());
}
}
}
unsafe fn load_save(gb: &mut gb_s) {
let mut buf = [0; 16];
unsafe {
gb_get_rom_name(gb, buf.as_mut_ptr());
let save_size = gb_get_save_size(gb);
if save_size > 0 {
read_file(
&format!(
"{}/saves/{}.sav",
GAME_PATH,
str::from_utf8(&buf).expect("bad rom name")
),
0,
&mut RAM,
);
}
}
}
unsafe fn write_save(gb: &mut gb_s) {
let mut buf = [0; 16];
unsafe {
gb_get_rom_name(gb, buf.as_mut_ptr());
let save_size = gb_get_save_size(gb);
if save_size > 0 {
write_file(
&format!(
"{}/saves/{}.sav",
GAME_PATH,
str::from_utf8(&buf).expect("bad rom name")
),
0,
&mut RAM,
);
}
}
}