mirror of
https://github.com/LegitCamper/picocalc-os-rs.git
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66 lines
1.5 KiB
Rust
66 lines
1.5 KiB
Rust
#![no_std]
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#![no_main]
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extern crate alloc;
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use abi::{
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Rng,
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display::{Display, SCREEN_HEIGHT, SCREEN_WIDTH},
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get_key,
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keyboard::{KeyCode, KeyState},
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println, sleep,
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};
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use core::panic::PanicInfo;
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use embedded_graphics::{pixelcolor::Rgb565, prelude::RgbColor};
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use embedded_snake::{Direction, SnakeGame};
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#[panic_handler]
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fn panic(info: &PanicInfo) -> ! {
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println!("user panic: {} @ {:?}", info.message(), info.location(),);
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loop {}
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}
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#[unsafe(no_mangle)]
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pub extern "Rust" fn _start() {
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main()
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}
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const CELL_SIZE: usize = 8;
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pub fn main() {
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println!("Starting Snake app");
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let mut display = Display::take().unwrap();
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let mut game = SnakeGame::<100, Rgb565, Rng>::new(
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SCREEN_WIDTH as u16,
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SCREEN_HEIGHT as u16,
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CELL_SIZE as u16,
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CELL_SIZE as u16,
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Rng,
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Rgb565::BLACK,
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Rgb565::GREEN,
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Rgb565::RED,
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50,
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);
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loop {
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let event = get_key();
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if event.state != KeyState::Idle {
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let direction = match event.key {
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KeyCode::Up => Direction::Up,
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KeyCode::Down => Direction::Down,
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KeyCode::Right => Direction::Right,
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KeyCode::Left => Direction::Left,
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KeyCode::Esc => return,
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_ => Direction::None,
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};
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game.set_direction(direction);
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};
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// ensure all draws show up at once
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game.pre_draw(&mut display);
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game.draw(&mut display);
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sleep(15);
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}
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}
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