global access to framebuff

This commit is contained in:
2025-07-30 17:44:52 -06:00
parent 6a5ba29df1
commit 078e1f6931
3 changed files with 95 additions and 57 deletions

View File

@@ -1,4 +1,4 @@
use core::sync::atomic::Ordering;
use core::{cell::RefCell, sync::atomic::Ordering};
use defmt::info;
use embassy_rp::{
@@ -6,7 +6,7 @@ use embassy_rp::{
peripherals::{PIN_13, PIN_14, PIN_15, SPI1},
spi::{Async, Spi},
};
use embassy_sync::{blocking_mutex::raw::ThreadModeRawMutex, signal::Signal};
use embassy_sync::{blocking_mutex::raw::ThreadModeRawMutex, mutex::Mutex, signal::Signal};
use embassy_time::{Delay, Instant, Timer};
use embedded_graphics::{
Drawable,
@@ -20,19 +20,31 @@ use embedded_graphics::{
use embedded_hal_bus::spi::ExclusiveDevice;
use portable_atomic::AtomicBool;
use st7365p_lcd::{FrameBuffer, ST7365P};
use static_cell::StaticCell;
type DISPLAY = ST7365P<
ExclusiveDevice<Spi<'static, SPI1, Async>, Output<'static>, Delay>,
Output<'static>,
Output<'static>,
Delay,
>;
const SCREEN_WIDTH: usize = 320;
const SCREEN_HEIGHT: usize = 320;
pub static DISPLAY_SIGNAL: Signal<ThreadModeRawMutex, ()> = Signal::new();
type FB = FrameBuffer<SCREEN_WIDTH, SCREEN_HEIGHT, { SCREEN_WIDTH * SCREEN_HEIGHT }>;
static FRAMEBUFFER_CELL: StaticCell<FB> = StaticCell::new();
pub static FRAMEBUFFER: Mutex<ThreadModeRawMutex, RefCell<Option<&'static mut FB>>> =
Mutex::new(RefCell::new(None));
pub async fn display_handler(
pub async fn init_display(
spi: Spi<'static, SPI1, Async>,
cs: PIN_13,
data: PIN_14,
reset: PIN_15,
) {
) -> DISPLAY {
let spi_device = ExclusiveDevice::new(spi, Output::new(cs, Level::Low), Delay).unwrap();
defmt::info!("spi made");
let mut display = ST7365P::new(
spi_device,
Output::new(data, Level::Low),
@@ -41,28 +53,31 @@ pub async fn display_handler(
true,
Delay,
);
let mut framebuffer: FrameBuffer<
SCREEN_WIDTH,
SCREEN_HEIGHT,
{ SCREEN_WIDTH * SCREEN_HEIGHT },
> = FrameBuffer::new();
let framebuffer = FRAMEBUFFER_CELL.init(FrameBuffer::new());
display.init().await.unwrap();
display.set_custom_orientation(0x40).await.unwrap();
framebuffer.draw(&mut display).await.unwrap();
display.set_on().await.unwrap();
FRAMEBUFFER
.lock()
.await
.swap(&RefCell::new(Some(framebuffer)));
DISPLAY_SIGNAL.signal(());
display
}
pub async fn display_handler(mut display: DISPLAY) {
loop {
DISPLAY_SIGNAL.wait().await;
// text.draw(&mut framebuffer).unwrap();
let start = Instant::now();
framebuffer
defmt::info!("drawing");
FRAMEBUFFER
.lock()
.await
.borrow_mut()
.as_mut()
.unwrap()
.partial_draw_batched(&mut display)
.await
.unwrap();
info!("Elapsed {}ms", start.elapsed().as_millis());
Timer::after_millis(32).await; // 30 fps
}
}